DeepCosmo
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Getting started2026-08-18

From zero: create your first 3D world

Open your browser and walk through the core DeepCosmo flow — from drawing your first wall to publishing to the square.

Open and go, no installs

DeepCosmo runs entirely in the browser. Create an account, click "Get started" and you are in the editor — no installation package, no environment setup. Your first wall is already waiting.

Start with a single wall

Click two points on the canvas and a wall appears. Walls snap, align and connect to each other automatically — you do not need precise coordinates, just sketch out the room’s outline. Once walls are drawn, doors and windows snap onto them, and resizing is as easy as dragging a slider.

Publish, let the world see

After laying out and decorating, click "Publish" in the editor and your work enters the world square. Anyone can browse your world through its dedicated link — viewing the whole scene from above, or walking inside in first person. Whether it goes public or stays private is entirely up to you.

Done reading? Try it yourself.

Open your browser and build your first 3D world in minutes.

Get started